AI Insights · Timothy · July 2022
Top 5 Dragon Games on iOS in Poland: Q2 2022 Performance
Explore the performance trends of the top 5 dragon-themed games on iOS in Poland during Q2 2022, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2022, the top 5 dragon-themed games on iOS in Poland experienced varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at how each game fared during this period.
Dragon City - Breed & Battle! by Socialpoint saw its weekly downloads fluctuate, starting at approximately 970 in late March and dropping to around 300 by the end of June. The weekly revenue showed a similar trend, peaking at $762 in mid-April and ending the quarter at $729. Active users were relatively stable, ranging between 9K to 10K in April but saw a slight dip towards the end of the quarter, settling at around 9K.
Dragonscapes Adventure from DianDian Interactive Holding experienced a peak in weekly downloads towards late May, reaching up to 897, but this number decreased significantly to 88 by the end of June. Weekly revenue was highest in mid-April at $960, with a decline to $330 by the quarter's end. Active users initially increased, peaking at 3.6K in early May, before declining to approximately 2.7K by late June.
Frost & Flame: King of Avalon by FunPlus International AG had a notable peak in weekly revenue, reaching $8.9K at the end of March, before gradually declining to $3.2K by the end of June. Downloads were modest, starting at 216 and falling to 59 by the quarter's end. Active users peaked in mid-April at 873, but saw a decline, finishing the quarter at 283.
Dragon Farm Adventure from REIN TECHNOLOGY LIMITED saw a significant increase in weekly revenue mid-May, peaking at $588, before dropping to $26 by the end of June. Weekly downloads also showed a downward trend, starting at 28 and ending at 6. Active users peaked at 597 in early May but fell to 187 by the end of June.
Merge Dragons! by Gram Games had relatively stable weekly revenue, peaking at $1K in late April and mid-May, and ending the quarter at $684. Downloads were steady, fluctuating between 88 to 271 throughout the quarter. Active users remained consistent, peaking at approximately 3K in early May and ending at 2.5K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.